Sneak Peek #2: Slur/Articulation Interaction in Finale Version 26

Sneak Preview #2: Slur/Articulation Interaction in Finale Version 26

Earlier this month we announced that Finale version 26 is coming later this year. Last week we shared a preview of how articulations will automatically stack in the new version. Today we’ll focus on slurs and how they will dynamically interact with articulations to help you work more efficiently.

Slur/Articulation Interaction

In Finale v26, when you add slurs, existing articulations will automatically adjust to avoid collisions. If you change the slur contour or move the start or end points after-the-fact, collisions will also be dynamically avoided. Finale knows what articulations should go inside and outside a slur, and will also split up stacked articulations so that everything fits well, as seen above.

To see this in action, check out this video:

Of course, because this is Finale, you can always set your own default behaviors and manually override them.

Helping you to make music faster, while retaining the flexibility to make it look your way, is what Finale v26 is all about.

Find additional information on Finale v26 in these related posts. To receive Finale v26 news as it breaks, subscribe to Finale emails in the upper right corner of this blog.

Jon Tschiggfrie

In his role as product manager, audio/notation at MakeMusic, Jon Tschiggfrie collaborates with the Finale development team to define and prioritize the work that goes into making Finale the best notation solution possible.

Between his hours pondering the deepest mysteries of the music notation universe, Jon recently took up learning German, an effort he rationalizes by saying, “Mein Familienname verlangt es.”

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