You are here: Reference > Percussion MIDI Maps

Percussion MIDI Maps

A Percussion MIDI Map is simply a list that matches each percussion instrument in a sound library with a particular MIDI note number (e.g. bass drum = 36, snare drum = 38, etc.). These maps are required to properly assign the same percussion notation to various playback devices, and are also used to accommodate the many different percussion sound banks that can be used for input with an external MIDI device.

PLAYBACK: To playback your percussion parts using the correct instrument sounds, ensure the appropriate Percussion MIDI Map is selected under the Percussion Map column of the ScoreManager. See To setup playback for a percussion staff.

INPUT: To designate sounds performed by an external MIDI device so that they are recorded to the appropriate instrument sounds in Finale, define the MIDI notes to percussion sounds in the Percussion MIDI Map Editor dialog box, then choose this Percussion MIDI Map in the Percussion Input Map dialog box. Note that the same percussion MIDI map can be used for both MIDI input and playback. Choose MIDI Thru under MIDI/Audio menu > Device Setup to audition the percussion sounds Finale interprets if you want to use your MIDI keyboard for input and not for playback.

If you converted your document from an older version of Finale, and you find that the note types assigned to a converted percussion layout do not represent your desired sounds, use the Change Note Types dialog box to reconvert note types based on a different mapping.


SmartMusic SoftSynth

Garritan Instruments for Finale

TapSpace Virtual Drumline


User Manual Home