You are here: Encyclopedia > D > D.S., D.S. al Coda > Placing a “D.S.” marking into the score

If you’ve created a symbol, you must now place the corresponding D.S. marking. Again, this marking may be purely graphic, or it may be a functional text repeat that actually directs playback of your score to the measure containing the sign.

To place a “D.S.” marking into the score

  1. Click the Repeat tool  image\Repeat_Tool.gif. Double-click the last measure to be played before jumping to the . The Repeat Selection dialog box appears. If you don’t see the D.S. marking in the window: Click Create and type D.S. (or D.S. al Fine, or D. S. al Coda). Click OK. The D.S. marking now appears in the list of Text Repeats.
  2. Double-click the D.S. marking. The Text Repeat Assignment dialog box appears. If you don’t need to make the marking control playback, press ENTER one more time; you return to the document, where the marking is in place. Also see To move, hide, or delete a text repeat.

If you want to define the D.S. marking for playback, continue:

  1. Click Jump on Pass(es). Enter a number in the text box. This number designates on which repetition of the music the playback should jump to the sign. If this is a standard D.S., in which the music up to the D.S. marking is played once, type 1 into the Total Passes text box.
  2. Choose Target > Text repeat ID. Enter the Repeat number of the sign you created. This is the number you remembered when you placed the sign into the score (This is “9” by default). Because you’ve specified that the playback should jump to the itself (instead of specifying a measure number), you can change your mind about the location of the sign in the score. You can delete it and put it into another measure, and Finale will still direct the playback to it correctly.
  3. Click OK (or press ENTER). You return to the document. See To move, hide, or delete a text repeat.

 

 

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