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Audio Units Playback vs. MIDI Playback

Finale users without prior experience with sampling or digital audio software may be somewhat confused by the new and possibly unfamiliar terminology relating to Garritan playback in Finale.

Audio Units and GPO

Audio Units (or "AU") are Apple’s system-level audio plug-in architecture. Audio Units are software modules — for instance, virtual instruments or effects — that can be used by any audio application that supports AU plug-ins.

GPO supports Audio Units. Finale 2012 was designed to take advantage of the best audio plug-in architecture, allowing Finale to load virtual instruments (like the Garritan instruments) and effects (like Ambience Reverb) directly, without having to rely on a separate application to host them.

Finale also supports a whole range of additional Audio Units samplers, synths, effects, and instruments — see the Finale website for details. Any of these instruments can be combined with the instruments from Garritan Instruments for Finale, full GPO, and JABB — the only caveat being that instruments from separate AU/VST libraries must be loaded into separate banks (unless they have been updated for the Kontakt Player 2) - (see the section on Channels for more information about banks).

Audio Units and MIDI

When Play Finale Through Audio Units is turned on, regular MIDI playback — including SmartMusic SoftSynth Playback, and MIDI sent to external devices — is disabled. That means it is not possible to mix sounds from an external synthesizer/sound card or a software soundfont (like the SmartMusic SoftSynth) with Garritan Instruments. It’s either one or the other — you must choose either standard MIDI playback, or Audio Units playback.

If your score requires instruments that are not included in the Audio Units instrument libraries you own, you may be wondering what to do. Here are a few possible solutions:

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