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To setup playback for a percussion staff

Every MIDI note in a non-pitched percussion sound library represents a different percussion instrument. Different percussion sound libraries map instruments to MIDI notes differently. Therefore, if you change your playback device (e.g. from SoftSynth, a General MIDI percussion bank, to a Garritan percussion set), your score's percussion staves may playback using incorrect instruments. See Configuring Percussion Playback for more information.

After you change your playback device, do the following to configure percussion playback.

  1. From the Window menu, choose Instrument List. The Instrument List appears.
  2. Under the Percussion Map column, for each channel assigned to non-pitched percussion, select the map designed for your playback device. If you are using Audio Units for playback, consult the Audio Units Instruments dialog box (referring to the instrument assignment in the Aria Player (or your player)) to identify the percussion sound set. If the playback device you are using is not available under the Percussion MIDI Map column, skip to step 4.
  3. Playback the score. Your percussion staves play back correctly. If not, you can re-assign MIDI notes to percussion instruments manually...
  4. From the MIDI/Audio menu, choose Device Setup > Edit Percussion MIDI Maps. The Percussion MIDI Map Editor dialog box appears. Here, you can specify a MIDI note for each percussion instrument.
  5. Click the Map drop-down menu and choose a map to edit. Rename it as desired. This should be a map you a unlikely to use in the future.
  6. Assign the appropriate MIDI note to each percussion instrument. See Percussion MIDI Map Editor dialog box. To identify the MIDI Note for each instrument of your sound bank, consult the device's documentation.
  7. Repeat steps 1-3, choosing the map you edited from the Instrument List.

 

 

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